I'm excited to present my latest fanart of Shadowheart from Baldur's Gate 3! I used Blender's Geometry Nodes curve system to create the two hairstyles, developing several custom node groups to achieve tailored effects. The eyebrows, eyelashes, and peach fuzz were generated entirely procedurally using Geometry Nodes setups I originally created in 2023. One of the most challenging aspects of this project was recreating her clothing, which features intricate patterns that I worked hard to replicate as faithfully as possible in Marvelous Designer. Overall it was a lot of effort but I'm glad with how it turned out!